GLOBAL GAMING · FLAGSHIP EXPO · MULTI-YEAR STEERING
KONAMI DIGITAL
ENTERTAINMENT
Five consecutive years of flagship presence at Gamescom: orchestrating monumental exhibition architecture, international media launches, and immersive brand stages for a global gaming powerhouse.
PROJECT SCOPE & ORCHESTRATION
COMMANDING ATTENTION AT THE WORLD’S LARGEST GAMING ARENA.
For KONAMI Digital Entertainment, I directed five consecutive years of high-profile brand staging at Gamescom—the world’s largest public and trade gaming event—establishing an authoritative, unmistakable physical presence for the global entertainment brand.
The assignment required harmonizing monumental architectural builds with high-pressure media operations and hundreds of thousands of live attendees. I directed the entire project lifecycle: from visionary booth design, interactive gaming stations, and structural compliance to private B2B hospitality suites, international PR press briefings, and VIP stakeholder protocols.
Leading cross-functional agency rosters, technical production crews, and Japanese corporate leadership teams, I delivered five flawless, highly publicized annual showcases that elevated Konami’s global franchise visibility, drove critical media pickup, and converted community fandom into lasting brand affinity.
PROJECT SNAPSHOT
CLIENT KONAMI Digital Entertainment
MARKET Global · Gamescom Flagship Expo
FOCUS
Flagship Exhibition Architecture
Global Media & PR Launches
High-Density Fan Activations
B2B & VIP Partner Experience
SCOPE
5 Consecutive Years Program Lead
Multi-Discipline Production Steering
International Stakeholder Governance
On-Site Live Event Execution
