BRAND EXPERIENCE · GAMESCOM

KONAMI DIGITAL
ENTERTAINMENT

Five years of integrated brand communication at Gamescom—from stand architecture and international media relations to guest management and end-to-end delivery.

PROJECT OVERVIEW

CREATING A STAGE FOR DIGITAL ENTERTAINMENT.

For KONAMI Digital Entertainment, I led five consecutive years of brand communication at Gamescom, shaping a distinctive and consistent presence for the international entertainment brand.

The assignment brought together exhibition stand architecture, international press relations and guest management in one coherent experience for media, partners and visitors.

I was responsible for end-to-end project management—from back-office planning and partner coordination to logistics and on-site delivery.

PROJECT SNAPSHOT

CLIENT
KONAMI Digital Entertainment

MARKET
International

FOCUS
Gamescom brand presence
Exhibition architecture
Media and guest relations
Live brand experience

SCOPE
Concept and project management
Back-office coordination
Logistics
On-site delivery

Scroll to Top